Docs

Effects

Config file: modules/effects.yml

The Effects module adds no commands or gameplay rules of its own — it purely listens to AtomCombat's internal events (see Internal Events) and layers particles, sounds, fireworks and action bar feedback on top of them. Disabling this module removes all of the below without affecting the underlying mechanics.

Kill feedback

yaml
kill:
  enabled: true
  particle: FLAME
  particle-count: 30
  sound: ENTITY_WITHER_DEATH
  sound-volume: 0.6
  sound-pitch: 1.4

Plays at the victim's location on every confirmed PvP kill. particle and sound accept any Bukkit Particle/Sound enum name.

Killstreak firework

yaml
killstreak:
  firework-enabled: true
  firework-power: 1

Launches a firework on the player when they reach a killstreak threshold (see Bounties). firework-power is the flight height (0-3); 0 detonates immediately at the player's feet.

Bounty claimed firework

yaml
bounty-claimed:
  firework-enabled: true

Launches a firework on the killer when a bounty is paid out.

Bounty placed alert

yaml
bounty-alert:
  enabled: true
  sound: ENTITY_ENDER_DRAGON_GROWL

Plays a sound and shows a title/subtitle to a player the moment someone places a bounty on them (if they're online). The text is localized — see the effects section of your language file.

Combat tag action bar

yaml
combat-tag:
  action-bar: true

Shows a live countdown ("In combat: 12s") in the action bar to both players involved in a combat tag, for the duration configured in Combat Rules.

Effects | AtomCombat Docs