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Rebirth

The third progression tier, above prestige. Every rebirth resets rank and prestige in exchange for a permanent sell bonus.

Configurationrebirths.yml
Modulerebirth

Commands

CommandAliasesPermissionDescription
/rebirth/rb, /renacerpulseprison.rebirth (everyone)Rebirth
/rebirth infopulseprison.rebirthYour level, sell bonus and next cost

Default configuration

yaml
enabled: true
required-prestige: 10
max-rebirths: 0                  # 0 = unlimited
cost:
  base-money: 1000000000
  base-tokens: 500000
  growth: 2.0                    # cost = base × growth^rebirths
sell-bonus-per-rebirth: 0.1      # +10% selling per rebirth
reset:
  prestige: true
  rank: true
broadcast: "&d&l[REBIRTH] &f{player} &dreached rebirth &f{rebirth}&d!"
reward-commands:
  - "eco give {player} 100000 tokens"

Placeholders

%pulseprison_rebirth%, %pulseprison_rebirth_bonus%

Event for addons: PlayerRebirthEvent (cancellable).

Rebirth | PulsePrison Core Docs